#26: Stealth Inc.: A Clone in the Dark - Ultimate Edition (PS4 - 3600 copies) #25: Shantae and the Pirate's Curse (PS4 - 6000 copies) #24: Shantae: Risky's Revenge - Director's Cut (PS4 - 6000 copies) #23: Thomas Was Alone (Vita - 4000 copies) * #22: Thomas Was Alone (PS4 - 4000 copies) * #21: Mystery Chronicle: One Way Heroics (Vita - 5000 copies) #20: Mystery Chronicle: One Way Heroics (PS4 - 5000 copies) #19: Dragon Fantasy: The Black Tome of Ice (Vita - 3000 copies) #18: Dragon Fantasy: The Black Tome of Ice (PS4 - 3000 copies) #17: Shadow Complex Remastered (PS4 - 7500 copies) * #14: Breach & Clear: Deadline (PS4 - 3000 copies) #13: Söldner-X 2: Final Prototype (Vita - 3200 copies) * #11: Octodad: Dadliest Catch (Vita - 3500 copies) #10: Octodad: Dadliest Catch (PS4 - 4500 copies) * #7: Futuridium EP Deluxe (Vita - 2000 copies) #6: Futuridium EP Deluxe (PS4 - 2000 copies) #5: Oddworld: New N' Tasty (Vita - 2500 copies) #4: Oddworld: New N' Tasty (PS4 - 5000 copies) #3: Saturday Morning RPG (Vita - 2500 copies)
#2: Saturday Morning RPG (PS4 - 1980 copies) The Limited Run Games PlayStation Library: Order limits are generally one, sometimes two, per game (or one per platform if the game is available on multiple platforms). A minimal stock of canceled orders is also made available at a later date.
Since Limited Run Games has been in business for a while now, I thought it would be worthwhile to create a master list of their catalog.įor the time being, all releases have their print runs split in half on the day of release, with the first half available at 10 AM EST, and the second half available at 6 PM EST. But there is some nice stuff coming out on Vita digitally that could sorely use a physical copy. I'd especially love to see some Japanese games, but they don't localize and I kinda doubt the publishers who have localized Japanese games for digital-only releases would hand over their IPs.
If they can actually manage to keep this business going, I hope they can advance beyond C-tier indie games. I hear Breach & Clear is at least improved from the digital release, so perhaps it's now not as bad as the reviews make it out to be. Or least for any Vita games they release, since I like the platform and it gets so few physical releases as it is. Considering the low print runs and fairly low price for the games, I might nab them anyway, just to give them a shot. I can't say I had even heard of the games they're starting off with, and I can't say they sound or look that great either (Breach & Clear has pretty lousy reviews). Seems right up our alley between the collectability of a physical copy + the rarity of a tiny print run (even smaller than much ballyhooed rarity of Gaijinworks' releases). I'm surprised no one else here is bringing up these guys.